![]() ![]() One would think that this is a prequel, except that the story mode indicates that BR2 does indeed follow in the footsteps of the first game. Oddly enough, Bakuryu the mole and Uriko, the boss from BR1 are back, except that they both look like teenagers now. The difference is that they took out the characters Mitsuko (the female boar, yuck!), Greg (the monkey man), and Hans (the girly-looking fox guy), and replaced them with four new characters - Marvel (the leopard girl), Busuzima (the chameleon), Jenny (the bat chick), and Stun (the insect). The problem is that it is a repeat of the first game. Basically, the game is a subtle repeat of what the first one was, which is a good thing. The soundtrack, and all its thrashy hard-rock ways, suits the mood just fine and matches the aggressive dueling, beat for beat. Graphically, the game is as gorgeous as the first installment - in fact, it looks almost exactly the same, with beautiful light-sourcing, speedy 60fps action, and all sorts of special effects when switching into beast mode. While there isn't anything as luxurious as a Tekken Force mode or an RPG mode, most gamers usually don't fret over such details, and won't miss them here either. There's also the extra customs menu, where you can select things like the big-head modes and other stuff also found in the first game. Upon starting up Bloody Roar 2, no one can deny the wealth of features available at the outset: arcade mode, story mode, training, survival, time attack, etc. Now that the sequel has emerged, will the fighting genre see another step in the evolution of fighters? Unfortunately not. The American version went one step further by adding a sidestep, a feature sorely lacking in the Japanese version. The fast, furious fighting found in the game made playing other fighters of the time (Dead or Alive, Street Fighter EX) seem tedious and sluggish by comparison. Eighting/Raizing, whose previous effort was the critically acclaimed shooter Soukyugurentai, practically came out of nowhere with this savvy blend of anthropomorphic/lycanthropic combatants. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.When Bloody Roar first appeared on the fighting-game map a little more than a year ago, it was a refreshing surprise by a development team not known for fighters. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. ![]() When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
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